This chapter shows you how to start an encoding job, and it describes the different methods that are available to you to monitor a job while it is encoding. You will learn about different encoding statistics presented to you during an encode and tips on how to use those statistics. You will also learn how to use logging features that can be monitored while a job is encoding.
If you have created an encoding job, specified what source will be used for the input, and specified the different destinations for the output, all that is left is to start the encode.
The encoding process can be different depending on the type of destination you are encoding to. The following procedure describes what you can expect during an encode for each type of destination.
| To start encoding a job: |
If there is audio for your encoding job, you will see the Output VU Meter light up.
| Tip: Watch the Output VU Meters for readings that reach the top of the scale consistently. This means that your audio is being "clipped" and will have poor sound when your user plays the file back. See "Monitoring and Adjusting Audio" below for more information. |
If there is video for your encoding job, you will see the input video (what the source video looks like) in the Input Video Preview window. And you will see the output video (what the encoded video looks like) in the Output Video Preview window.
| Tip: If you are encoding for more than one audience, you can choose what audience's video is shown in the Output Video Preview window during encoding. Select the Audience from the list above the window. |
While you record RealMedia clips, you can monitor the audio levels for both the input audio and the encoded output audio to be sure you are encoding the optimal dynamic range. You monitor audio using the Input audio meter and the Output audio meter, found on the main window next to the video viewers.
On the meters, green indicates a normal reading. Red warns that you are close to an over-modulated input. When the audio is above the possible range, the clipping indicator above the meter lights up. This means that the audio is "clipped."
You can adjust the output of the audio using the Gain palette. The Gain palette allows you to reduce or increase the audio gain for the output audio according to a range that you specify.
| To adjust the audio gain: |
Disabling the Input video screen, the Output video screen, the Input audio meter, and the Output audio meter can lower the amount of processing power needed during encoding. Consequently, it can increase the frame rate of your encoded file and decrease the time it takes to encode your clip.
| To disable viewers during recording: |
Viewers that are currently active are designated with a checkmark:
When you are using Helix Producer, you can adjust different preferences that determine how and where support files are stored. These preferences will be in effect for all jobs.
You can change the default setting for where Helix Producer creates the output files.
| To change the default file destination location: |
You can change the default directories where your templates will be stored.
| To change the default template directories: |
Helix Producer uses a temporary directory while encoding to save data that it needs to complete the encode. You can adjust where this directory is located.
| To change the temporary storage directory: |
Helix Producer gives you a variety of statistics about your encoding job that you can monitor during an encode. These statistics give you an overview of the encoding job, showing you what your settings are for the job and how well the actual encode meets your target settings.
| To open the Statistics window: |
In the Statistics palette, you are given a variety of statistics that allow you to monitor different aspects of each encoded audience stream as it is encoded. Once the encoding is complete, you can also use the Statistics palette to give you a summary of how the audience streams are encoded. The following statistics appear in the Statistics palette:
These statistics exist in three different states, depending on where you are in the encoding process:
In this state, the Statistics palette shows you statistics for how the streams are configured to be encoded. The bit rates and FPS, as defined in the audiences, are listed.
In this state, the Statistics palette shows you the statistics during encoding. The different statistics will update in real-time, giving you direct feedback on how the job is being encoded. Statistics will not be updated during the analyzing phase of 2-pass encoding.
In this state, the Statistics palette shows you the actual statistics for the entire encoding job. Some statistics, such as FPS are listed as averages.
When you use Helix Producer, the program creates logs of various tasks that occur. Similar to using statistics, you can use these logs to see if an encode functioned as desired.
There are two ways to access the logs that are created. You can use the Log Viewer or have Helix Producer create a Log File.
The Log Viewer gives you a real-time view of the log messages as they are being created when using Helix Producer. You also have the ability to filter out types of information during encoding.
| To open and use the Log Viewer: |
You can select and deselect these types throughout encoding and the information will be updated automatically.
You can also determine how many messages are stored in the log viewer, so that you only keep a reasonable limit of messages.
| To change Log Viewer preferences: |
A Log File can also be created when you run an encoding job. This file is a simple text file that contains the log messages that were created. When you create a log file, you can subsequently view and print it using a text editor.
| To create a Log File: |
New log files are created if the limit is met, preserving the old information.
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