With RealText, you can create text presentations that you stream alone or in combination with other media such as audio or video. You simply create a RealText file with mark-up similar to HTML to describe how and when the text displays. RealServer or a Web server can then stream the text to RealPlayer or Web browsers.
RealText provides a number of window styles that you can choose depending on how you want to display text. If you have installed RealPlayer, click the link to see an example of each of these window types:
A generic window has no preset parameters. You can use it to create any RealText display allowed by the RealText mark-up. You can display and erase lines of text, scroll text through the window, or have text crawl from side to side, for example.
A ScrollingNews window is preset to have text scroll from the bottom of the window to the top at a set rate for the entire presentation. The text does not crawl from side to side, though.
Text in a TickerTape window crawls from the right side of the window to the left. It can also loop back around to the right. It does not scroll up or down, however. Text displays next to the window's top or bottom edge.
The Marquee window is like the TickerTape in that text crawls from right to left and can loop. It is different in that text is centered vertically within the window.
A TelePrompter window behaves like a generic window except that text arriving at the bottom edge of the window causes the text above it to move up just enough to display the new line.
The RealText mark-up language is similar to HTML. If you are familiar with HTML, you will pick up RealText quickly. The mark-up has some important differences from HTML, though. Keep the following points in mind when writing a RealText file:
<ul> tag has the end tag </ul>), closes with a forward slash. For example:
<br/>
.rt. Do not include spaces in the file name. For example, you can have the file my_realtext.rt but not the file my realtext.rt.
<!-- This is a comment -->
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Additional Information |
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| To learn more about XML, the parent language for RealText, visit http://www.w3.org/XML. |
The following steps describe how to create a static RealText file. The rest of this manual describes the RealText mark-up in detail. The technical blueprint RealText Broadcasting explains how to use a simple application to broadcast RealText. The broadcast application and technical blueprint are included in the RealSystem Authoring Kit, available as a download at http://www.realnetworks.com/products/authkit/index.html.
<window> tag with necessary options. Add the </window> tag at the bottom:
<window...options...>
...All Other Mark-up Goes Between These Tags...
</window>
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Additional Information |
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| See "Window Tag Attributes". |
<window> and </window> tags, add the text that will display in RealPlayer. Format the text with the text tags:
<window>
Mary had a little lamb,
<br/><time begin="3"/>little lamb,
<br/><time begin="6"/>little lamb,
<br/><time begin="9"/>Mary had a little lamb
<br/><time begin="12"/>whose fleece was white as snow.
</window>
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Additional Information |
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| See "Text Tags". |
<smil>
<body>
<par>
<textstream src="rtsp://realserver.company.com/mary.rt"/>
<video src="rtsp://realserver.company.com/mary.rm"/>
</par>
</body>
</smil>
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Additional Information |
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| See RealSystem Production Guide available at http://service.real.com/help/library/encoders.html for information about creating a SMIL file. |
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Additional Information |
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| See RealSystem Production Guide available at http://service.real.com/help/library/encoders.html for more information about bandwidth consumed by video or audio that accompanies RealText. |
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